v0.38 stability improvements
Thanks to the recent crash log submissions, I managed to identify and fix two unpleasant issues:
- fixed a bug in graphics library which could crash the game when drawing a non-yet-initialized popup window
- improved the road generation procedure for tactical maps. Before, if map generator tried to put a road on the map, but failed to do it in a consistent way, the game crashed. It was not nice at all. Now it is fixed: if generator finds out it can't draw a consistent road, it abandons this idea and produces a map with no road on it. Furthermore, if it fails to detect that the road would be inconsistent, it just puts the road as it is, without crashing the game.
Your submissions do make the game better!
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Project x29
A turn-based strategy/tactical game with RPG elements
Status | In development |
Author | Mruberg Verd |
Genre | Strategy, Role Playing |
Tags | 2D, Isometric, Singleplayer, Tactical, Turn-based, Turn-Based Combat, Turn-based Strategy |
Languages | English |
More posts
- v0.45 a bug fixJun 13, 2022
- v0.44 general improvements and fixesJun 07, 2022
- v0.43 music and soundJun 02, 2022
- v0.42 more bug fixesFeb 17, 2022
- v0.41 bug fixesNov 06, 2021
- v0.40 bug fixes, realtime animation improvementsNov 03, 2021
- v0.39 strategic gameplay changesOct 10, 2021
- v0.37 the main story againAug 30, 2021
- v0.36 the main storyAug 23, 2021
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