v0.28
Project x29 » Devlog
Previously, when the game was started, a number of random encounter zones appeared on the world map. The intention was to immediately create some stuff to investigate for the player. After some time it became obvious that throwing too many too long encounters at the player at the very beginning of the game is not the best idea possible. Now both random encounter zones and story encounters reveal themself gradually after some time and this seems to be a much better experience.
Files
Projectx29_v0.28.zip 88 MB
Apr 08, 2021
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Project x29
A turn-based strategy/tactical game with RPG elements
Status | In development |
Author | Mruberg Verd |
Genre | Strategy, Role Playing |
Tags | 2D, Isometric, Singleplayer, Tactical, Turn-based, Turn-Based Combat, Turn-based Strategy |
Languages | English |
More posts
- v0.45 a bug fixJun 13, 2022
- v0.44 general improvements and fixesJun 07, 2022
- v0.43 music and soundJun 02, 2022
- v0.42 more bug fixesFeb 17, 2022
- v0.41 bug fixesNov 06, 2021
- v0.40 bug fixes, realtime animation improvementsNov 03, 2021
- v0.39 strategic gameplay changesOct 10, 2021
- v0.38 stability improvementsSep 15, 2021
- v0.37 the main story againAug 30, 2021
- v0.36 the main storyAug 23, 2021
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