v0.35 building buildings
If you tried to build defensive structures (minefields, barbed wire, pillboxes, etc.), you probably noticed a certain inconvenience there: there was no way to see how the structure would fit the terrain. Sometimes it made the newly built structures not as effective as they were expected to be. With this new update it is possible to select the exact position for the building directly on a tactical map. One negative thing about this is that I had to do a lot of changes to the map data structure, so the new saves are not compatible with those of the previous versions.
There are also some smaller fixes like bugs or dialog text improvements. As usual, thanks a lot to everyone who sent me their bug reports!
One of the reported issues was not fixed in this update though: the logs did not contain enough information to find what exactly happened. I have added more logging in the suspicious places; if your game suddenly crashes, please send the crash report to me.
Files
Get Project x29
Project x29
A turn-based strategy/tactical game with RPG elements
Status | In development |
Author | Mruberg Verd |
Genre | Strategy, Role Playing |
Tags | 2D, Isometric, Singleplayer, Tactical, Turn-based, Turn-Based Combat, Turn-based Strategy |
Languages | English |
More posts
- v0.45 a bug fixJun 13, 2022
- v0.44 general improvements and fixesJun 07, 2022
- v0.43 music and soundJun 02, 2022
- v0.42 more bug fixesFeb 17, 2022
- v0.41 bug fixesNov 06, 2021
- v0.40 bug fixes, realtime animation improvementsNov 03, 2021
- v0.39 strategic gameplay changesOct 10, 2021
- v0.38 stability improvementsSep 15, 2021
- v0.37 the main story againAug 30, 2021
- v0.36 the main storyAug 23, 2021
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